__dyld__dyld_start error when launching your iOS app
A note from a Chilkat customer using the IOS 4.3/5.0 libraries:
…when running in the simulator, it ended up in gdb with a “__dlyd__dlyd_start message.
I looked around on Google and found this:
http://blog.ginzburgconsulting.com/__dyld__dyld_start-error-when-launching-your-ios-app/
So I added the -weak-lSystem flag in Xcode (Targets -> Your target -> Build Setting tab) and it’s running now.
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