Chilkat v11.3.0 Release Notes

Pinned December 16, 2025

  The main features of this release focus on Chilkat’s Ai class, enabling interactive AI response streaming directly into embedded desktop application browsers. It supports Azure, custom base URLs for OpenAI-compatible providers, and local providers like Ollama. ✨ New Features Ai Real-Time Streaming AI Responses to Embedded Browsers in Desktop Apps — Stream AI responses […]

Chilkat v11.2.0 Release Notes

Pinned November 3, 2025

Previous Version: Chilkat v11.1.0 Release Notes The main addition in v11.2.0 is the Chilkat.Ai class, and the Chilkat.StringBuilder.MarkdownToHtml method. Ai: The Chilkat AI class provides a unified API for interacting with different AI providers: OpenAI, Google, Claude, xAI, Perplexity, and DeepSeek. It provides functionality for conversation management, multimodal inputs, and streaming mode. Markdown to HTML […]

Semantic Versioning Starting with Chilkat 10.0.0

Pinned September 26, 2024

Starting with the v10.0.0 release (end of September 2024), Chilkat moves to standard semantic versioning.   Prior to this release, for various technical reasons, Chilkat was stuck with versions 9.5.0.xx, where only xx changed. For this first leap to semantic versioning, where the major version changes to 10 (from 9), there are no backward incompatible changes.  […]

HTTP “broken pipe” Error on non-Windows Systems (Linux, iOS, MacOSX, etc.)

September 6, 2019 in Uncategorized

If you see the error lines “The connection already exists, as far as we know..” followed by “socketError: Broken pipe”  in any LastErrorText for a method that sends an HTTP request, it means the following:   The server replied to the previous request without a “Connection: close” header, thus allowing the client to keep the connection […]

Explaining OAuth2.StartAuth

August 29, 2019 in Uncategorized

This post explains the OAuth2 flow for desktop apps.   It begins by calling OAuth2.StartAuth. The oauth2.StartAuth method does two things: 1) Returns a URL that should be displayed in a browser. 2) Starts a background thread to receive the redirect callback from the browser. The flow of control is like this: 1) The browser (popped […]

iPad Simulator: Undefined symbols for architecture x86_64: _readdir$INODE64

August 12, 2019 in Uncategorized

Question: We are currently seeing the following error when we run the build on iPad Simulator Undefined symbols for architecture x86_64: “_readdir$INODE64”, referenced from: _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) _ckFindFile::advancePositionLinux(char const*, LogBase&) in libchilkatIos.a(fileList.o) “_opendir$INODE64”, referenced from: _ckFindFile::ffOpenDir2(XString&, LogBase&) in libchilkatIos.a(fileList.o) _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) ld: symbol(s) not found for […]

Chilkat v9.5.0.80 Release Notes

August 9, 2019 in release notes

The previous version release notes: Chilkat v9.5.0.79 Release NotesThe next version release notes: Chilkat v9.5.0.82 Release Notes Chilkat v9.5.0.80 Release Notes 9-Aug-2019 Apple WatchOS: Added the static library for the arm64_32 architecture.  9-Aug-2019 iOS: Added an “iPad Apps for Mac” build.   This is a new set of Chilkat iOS libs built with Xcode 11.0 […]

Android Java .so Shared Lib sizes, and Android C++ Linker Options to Minimize Size

July 28, 2019 in Uncategorized

The Chilkat v9.5.0.79 version reduces the size of the Android Java .so shared libs by approximately 24%. For example, the armv7l lib is reduced from 9.86MB to 7.56MB. For developers writing C++ code in Android (i.e. using the Android C++ libs downloaded from https://www.chilkatsoft.com/chilkatAndroidCpp.asp), you’ll want to include the following linker options when linking with […]

Getting Started with Chilkat in the Go Language (Linux 64-bit)

July 19, 2019 in Uncategorized

This is a walkthrough for getting a “Hello World” working with Chilkat in the Go programming language. We’ll start from scratch by downloading Go and getting a simple Hello World Go example working. Then we’ll install Chilkat and build and run an example program. (1) My Go language installation will be in ~/langDists/go. cd ~ […]

Electron: Uncaught Error: A dynamic link library (DLL) initialization routine failed.

July 19, 2019 in Uncategorized

Customer problem: Hi having trouble getting @chilkat/ck-electron4-win64 working. Im getting this error: Uncaught Error: A dynamic link library (DLL) initialization routine failed.\\?\C:\Users\User\Documents\xyz\node_modules\@chilkat\ck-electron4-win64\chilkat.node Resolution: I’m unable to reproduce the problem. Here are the steps taken to install Electron 4.0.4 and use Chilkat from scratch… using the Electron quick start as shown here:  https://github.com/electron/electron-quick-start (1) Start the GitHub […]

XML Signature / Canonicalization Bug in Widely Used Software

June 27, 2019 in Uncategorized

Chilkat has found what it believes to be a bug in the internal XML canonicalization functionality in some other software systems. Chilkat’s XML canonicalization is correct, whereas some other established implementations are incorrect. Chilkat is adding a Behavior in v9.5.0.79 to allow for the bug to be reproduced so that XML signatures produced by Chilkat […]

Downloading Super-Huge Files via FTP, SFTP, Http, etc.

June 6, 2019 in Uncategorized

It seems that more and more nowadays, Chilkat has customers needing to download gigantic files (many Gigabytes) using various protocols such as SFTP, FTP, or HTTP. These downloads can take a long time, even with a very good transfer rate. The longer the download time, the higher the probability that something goes wrong: network congestion, […]