iPad Simulator: Undefined symbols for architecture x86_64: _readdir$INODE64
Question:
We are currently seeing the following error when we run the build on iPad Simulator
Undefined symbols for architecture x86_64: "_readdir$INODE64", referenced from: _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) _ckFindFile::advancePositionLinux(char const*, LogBase&) in libchilkatIos.a(fileList.o) "_opendir$INODE64", referenced from: _ckFindFile::ffOpenDir2(XString&, LogBase&) in libchilkatIos.a(fileList.o) _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) ld: symbol(s) not found for architecture x86_64
Answer:
You can fix this by adding the following functions to any of your Objective-C, C or C++ source files for your project. We added them to our main.mm:
// Functions that appear to be missing when targeting the Xcode iOS Simulators // These are used by the Corona SDK OpenSSL plugin</code> #include <dirent.h> #include <fnmatch.h> extern "C" DIR * opendir$INODE64( char * dirName ); DIR * opendir$INODE64( char * dirName ) { return opendir( dirName ); } extern "C" struct dirent * readdir$INODE64( DIR * dir ); struct dirent * readdir$INODE64( DIR * dir ) { return readdir( dir ); }
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