iPad Simulator: Undefined symbols for architecture x86_64: _readdir$INODE64
Question:
We are currently seeing the following error when we run the build on iPad Simulator
Undefined symbols for architecture x86_64: "_readdir$INODE64", referenced from: _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) _ckFindFile::advancePositionLinux(char const*, LogBase&) in libchilkatIos.a(fileList.o) "_opendir$INODE64", referenced from: _ckFindFile::ffOpenDir2(XString&, LogBase&) in libchilkatIos.a(fileList.o) _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) ld: symbol(s) not found for architecture x86_64
Answer:
You can fix this by adding the following functions to any of your Objective-C, C or C++ source files for your project. We added them to our main.mm:
// Functions that appear to be missing when targeting the Xcode iOS Simulators
// These are used by the Corona SDK OpenSSL plugin</code>
#include <dirent.h>
#include <fnmatch.h>
extern "C" DIR * opendir$INODE64( char * dirName );
DIR * opendir$INODE64( char * dirName )
{
return opendir( dirName );
}
extern "C" struct dirent * readdir$INODE64( DIR * dir );
struct dirent * readdir$INODE64( DIR * dir )
{
return readdir( dir );
}
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