Explaining OAuth2.StartAuth

This post explains the OAuth2 flow for desktop apps.   It begins by calling OAuth2.StartAuth. The oauth2.StartAuth method does two things: 1) Returns a URL that should be displayed in a browser. 2) Starts a background thread to receive the redirect callback from the browser. The flow of control is like this: 1) The browser (popped up and displayed by the […]

iPad Simulator: Undefined symbols for architecture x86_64: _readdir$INODE64

Question: We are currently seeing the following error when we run the build on iPad Simulator Undefined symbols for architecture x86_64: “_readdir$INODE64”, referenced from: _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) _ckFindFile::advancePositionLinux(char const*, LogBase&) in libchilkatIos.a(fileList.o) “_opendir$INODE64”, referenced from: _ckFindFile::ffOpenDir2(XString&, LogBase&) in libchilkatIos.a(fileList.o) _ckFileList2::addDirNonRecursive2(int, FileMatchingSpec&, ExtPtrArrayXs&, ProgressMonitor*, LogBase&) in libchilkatIos.a(fileList.o) ld: symbol(s) not found for architecture x86_64 Answer: You can […]

Chilkat v9.5.0.80 Release Notes

The previous version release notes: Chilkat v9.5.0.79 Release NotesThe next version release notes: Chilkat v9.5.0.82 Release Notes Chilkat v9.5.0.80 Release Notes 9-Aug-2019 Apple WatchOS: Added the static library for the arm64_32 architecture.  9-Aug-2019 iOS: Added an “iPad Apps for Mac” build.   This is a new set of Chilkat iOS libs built with Xcode 11.0 beta 5, on macOS Catalina […]